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The first release of Cha-Cha: Monster Hunter 3 Ultimate running natively on PC, by static recompilation of the
Wii U game. No emulator, and no game files included: you bring your own copy of MH3U (US) with update v32.
Downloads
| File | Run | |
|---|---|---|
| Windows 10 / 11 x64 | Cha-Cha-0.1.0-windows-x64.zip |
extract anywhere you can write to, run Cha-Cha.exe |
| Linux x86-64, glibc 2.35+ | Cha-Cha-0.1.0-x86_64.AppImage |
chmod +x, then run it |
Both need a Vulkan 1.3 graphics driver. On first start, point Cha-Cha at your dump (a .wua archive or the game
and update folders); the shaders are prepared once, in a few seconds.
What's new compared to the original
- Item Sets in the item box menu: register and load 5 loadouts per pouch, with a live pouch preview and a
smart load that takes only what you have. - Monster HP scaling in Port Tanzia: 65% / 80% / 90% / 100% for 1 / 2 / 3 / 4 hunters, at every rank.
- Hold to gather: keep holding the button on carcasses, gathering spots and mining points.
- Event and challenge quests installable again from files (MODS → Quests).
- PC options: internal resolution up to 4×, unlimited frame rate, the Tri look, global illumination,
ambient occlusion, enhanced depth of field, texture packs and texture dumping. - A launcher and settings made for controllers, with rebindable buttons and an on-screen guide that follows
your bindings.
Known limitations
- Linux is new: the AppImage boots to the title screen in testing, but it has not yet been played on real Linux
hardware or a Steam Deck. Reports are welcome. - Online play is not available yet (Nintendo's service is gone; Cha-Cha's own server is planned).
Full instructions: README.