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Card-Forge
forge
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Large summarised list of requests (AI problems, incorrect information, Forge problems, adventure mode problems)
#4392 ·
MorihiroS
opened
on Dec 16, 2023
10
Player Hidden Keywords Meta Issue
#4760 ·
Hanmac
opened
on Feb 29, 2024
6
Remove Hidden Keywords Meta Issue
#3307 ·
Hanmac
opened
on Jun 21, 2023
8
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Comfortable display density
Compact display density
AI didn't target me when casting "Curious Colossus"
Bug
Card-Forge/forge#12835
·
Filter by author
zackburnley
opened
on Nov 12, 2026
1
Fix Station cards always having P/T
Rules compliance
Card-Forge/forge#12830
·
Filter by author
tool4ever
opened
on Nov 11, 2026
1
Meta-list: AI mana payment / auto-pass gaps
AI
keep
QOL
Task
Card-Forge/forge#12829
·
Filter by author
MostCromulent
opened
on Nov 11, 2026
Mendicant Core, Guidelight
Bug
Card-Forge/forge#12825
·
Filter by author
Cwildred
opened
on Nov 11, 2026
Feature request: autosell cards in Auto-sell except one copy.
Feature
Card-Forge/forge#12824
·
Filter by author
Senji975310
opened
on Nov 11, 2026
Fix singleton limitation in netplay server
keep
Netplay
Feature
Card-Forge/forge#12815
·
Filter by author
MostCromulent
opened
on Nov 11, 2026
[Nice to Have] Mulligan rule per game (GameRules) instead of one global setting
Feature
Card-Forge/forge#12813
·
Filter by author
pgrgno
opened
on Nov 11, 2026
6
AI chooses the same nonland card across different copies of Meddling Mage
Bug
Card-Forge/forge#12801
·
Filter by author
MorihiroS
opened
on Nov 10, 2026
AI doesn't take into account that the opponent's Spellskite can redirect its useful spells and Auras to itself
Bug
Card-Forge/forge#12766
·
Filter by author
MorihiroS
opened
on Nov 8, 2026
[ClassicAI] AI has several Aether Vials on the battlefield with the same number of counters
Bug
Card-Forge/forge#12765
·
Filter by author
MorihiroS
opened
on Nov 8, 2026
[ClassicAI] AI flickers Leyline Binding, which has already banished the opponent's permanent
Bug
Card-Forge/forge#12763
·
Filter by author
MorihiroS
opened
on Nov 8, 2026
[ClassicAI] AI spends all its mana on replicate, choosing a single spell or trigger for the copies
Bug
Card-Forge/forge#12760
·
Filter by author
MorihiroS
opened
on Nov 8, 2026
Realm of Legends engine support
Adventure
Game Mechanics
keep
Feature
Card-Forge/forge#12739
·
Filter by author
MostCromulent
opened
on Nov 7, 2026
Two-Headed Giant follow-up
AI
Game Mechanics
keep
Feature
Card-Forge/forge#12737
·
Filter by author
MostCromulent
opened
on Nov 7, 2026
2
AI never casts spells or abilities that use Incubate (no AI class for ApiType.Incubate)
AI
Bug
Card-Forge/forge#12732
·
Filter by author
TheSAguy
opened
on Nov 7, 2026
[ClassicAI] AI doesn't activate first and second abilities of Sorin, Imperious Bloodlord
AI
Bug
Card-Forge/forge#12731
·
Filter by author
MorihiroS
opened
on Nov 7, 2026
Adventure: fights not starting
Bug
Card-Forge/forge#12728
·
Filter by author
Olegmods
opened
on Nov 7, 2026
15
AI mulligan subtracts cards already tucked under London a second time
Bug
Card-Forge/forge#12712
·
Filter by author
fuzzy1450
opened
on Nov 6, 2026
AI never casts spells or abilities that use Empower (no AI class for ApiType.Empower)
AI
Bug
Card-Forge/forge#12711
·
Filter by author
TheSAguy
opened
on Nov 6, 2026
Adventure: save preview can show the menu instead of the world (driver-dependent)
Bug
Card-Forge/forge#12710
·
Filter by author
TheSAguy
opened
on Nov 6, 2026
AI: divided damage (e.g. Monstrous Onslaught) is put on the stack with part of the amount unassigned
Bug
Card-Forge/forge#12698
·
Filter by author
bryanroscoe
opened
on Nov 5, 2026
AI: Tidus, Yuna's Guardian's combat trigger is never put on the stack ("failed to target"); CountersMoveAi picks only one of two required targets
Bug
Card-Forge/forge#12697
·
Filter by author
bryanroscoe
opened
on Nov 5, 2026
Nils, Discipline Enforcer incorrect counter application
Bug
Card-Forge/forge#12686
·
Filter by author
t3nball-stack
opened
on Nov 5, 2026
Use for bronze challenge coin in old border mode: Theme deck tournament
Feature
Card-Forge/forge#12682
·
Filter by author
NanashiEwSa
opened
on Nov 4, 2026
Declare blockers and combat damage steps are skipped when every declared attacker has left combat; no priority in combat damage when nothing is assigned
Rules compliance
Card-Forge/forge#12590
·
Filter by author
adams-shaun
opened
on Nov 3, 2026
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