I'm part of the ScummVM team, volunteering as the main developer for the reimplementation of the following engines/games:
Private: point and click engine by Brooklyn Multimedia for Private Eye (1996)
Hypno: engine by Hypnotix for point and click and rail shooters including Wetlands (1995), Marvel Comics Spider-Man: The Sinister Six (1996) and Soldier Boyz (1997).
Freescape: one of the first 3D engines, developed by Incentive Software for a number of games:
- Driller/Space Station Oblivion (1987)
- Dark Side (1988)
- Total Eclipse (1988) / Total Eclipse 2 (1989)
- Castle Master (1990) / Castle Master 2 (1990)
- 3D Construction Kit / Virtual Reality Kit (1991)
Colony: one of the first engines with real-time 3D graphics and free movement, created by David Alan Smith for The Colony (1988)
EEM engine: point and click detective engine by Stormfront Studios for Eagle Eye Mysteries (1993) and Eagle Eye Mysteries in London (1994)
SCUMM: reimplementation of the FMV rail shooters by LucasArts, including Star Wars: Rebel Assault (1993), Star Wars: Rebel Assault II - The Hidden Empire (1995) and Mortimer and the Riddles of the Medallion (1996)
Outside of ScummVM, I completed a full source code reconstruction of Bruce Coville's My Teacher Is an Alien (1997), a point and click adventure by 7th Level. The code is bug-for-bug faithful: built with the original tools, it matches the retail binary at the CPU instruction level, verified with binary-comp, a tool I created to compare binaries function by function.
I have also used AI agents to automatically reconstruct the source code of the first two Wing Commander games as shipped in The Kilrathi Saga (1996). Both fully 100% matching the original executables Win32 executables with the period Microsoft Visual C++ toolchain, and both ship a native SDL2 port for Windows, Linux and macOS running on Kilrathi Saga or DOS game data:
I'm a detective-story geek who created mystery-o-matic.com, a website where you can solve a daily murder mystery in 5 minutes. All the code and website are open-source!












