Stunt GP decompilation project, loosely based on the LEGO Island Decompilation.
There is no working binary.
In theory, when enough work is done, you could just put the compiled executables in the game directory and run them. In practice almost nothing works yet.
- Fullscreen window gets created, no DirectX surface yet
- Memory management - A 24% and 61% matching
- WAD file support is just a few stub functions
- everything else
If you wish to build the project yourself, or to contribute to it, please see the "How to contribute" guide.
This decompilation is based on the international PC version of the game with the following files and their sha256 checksums:
| Filename | SHA |
|---|---|
config.exe |
9c234da54a05392455a44b2d38482eefd303fd200a75c8703e32074989486214 |
StuntGP.exe |
e4d2c2641c0028c6106de0e18d23ebd305d9af08fda4fbcc891540e92a1207a9 |
StuntGP_D3D.exe |
4a1d234ce1f095a427bb7f2f0174294b8c85a8fdbbc29b62a3863156b2f16a1b |
StuntGP_Glide.exe |
2c1513cb0438180db0099850d5a449afe1ac5658c89348e49bb952386a872655 |