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Reverse engineered bits and pieces of Stunt GP

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ReGP

Stunt GP decompilation project, loosely based on the LEGO Island Decompilation.

Status

StuntGP_D3D

Usage

There is no working binary.

In theory, when enough work is done, you could just put the compiled executables in the game directory and run them. In practice almost nothing works yet.

What's working

  • Fullscreen window gets created, no DirectX surface yet

Work in progress

  • Memory management - A 24% and 61% matching

What's broken

  • WAD file support is just a few stub functions
  • everything else

Building and contributing

If you wish to build the project yourself, or to contribute to it, please see the "How to contribute" guide.

Used version

This decompilation is based on the international PC version of the game with the following files and their sha256 checksums:

Filename SHA
config.exe 9c234da54a05392455a44b2d38482eefd303fd200a75c8703e32074989486214
StuntGP.exe e4d2c2641c0028c6106de0e18d23ebd305d9af08fda4fbcc891540e92a1207a9
StuntGP_D3D.exe 4a1d234ce1f095a427bb7f2f0174294b8c85a8fdbbc29b62a3863156b2f16a1b
StuntGP_Glide.exe 2c1513cb0438180db0099850d5a449afe1ac5658c89348e49bb952386a872655

About

Reverse engineered bits and pieces of Stunt GP

Resources

Contributing

Stars

3 stars

Watchers

1 watching

Forks

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