Claude Code plugin for Phaser 4 game development — 4 agents + 6 skills encoding deep Phaser 4 API knowledge
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Updated
Aug 27, 2026 - Shell
Claude Code plugin for Phaser 4 game development — 4 agents + 6 skills encoding deep Phaser 4 API knowledge
A reusable, strictly-typed, architecturally-enforced starter template for Phaser games. Designed so AI agents can contribute at high velocity without eroding structure.
The 11th Forest — a top-down, anime-styled pixel art shooter. Phaser 4 + React + Vite + TypeScript.
A Legend of Zelda - inspired browser procedurally generated game
揭棋 (JieQi) — 中国象棋变种人机对战游戏,暗子按格位走子、信息集 AI。Phaser 4 + phaser-mvvm + Cordova 打包 Android。
A chaotic cooperative survival game where players must organize without communication to defend a living world.
Modern minimalist project starter template for Phaser-based gamedev
A local two-player Street Fighter-style game. Deterministic 60Hz sim, Phaser 4 renderer, every sprite and sound generated for it.
Space transportation and shipping business sim web game homage to favorite SNES era biz sims built in Phaser4
Design the game scene. Compose the behavior. Orchestrate 10x game development with Phaser.
MVVM UI framework for Phaser 4 — reactive state, declarative Compose-style views, two-phase auto layout and a widget library. No Phaser fork.
hexagonal chess: chess on bestagons
A game where you con, bluff, and deceive your way through high-stakes situations and an AI decides your fate.
A turn-based artillery and base-building game for 2 to 4 players, in the browser
艾诺迪亚4复刻重置版
A 2D landing-and-exploration game across fictional worlds — Phaser 4 + TypeScript
Phaser 4 agent toolchain: health checks, v4 API scanning, d.ts oracle, verify ladder, visual regression, balance simulation gate
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