A brief computer graphics / rendering course
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Updated
Jul 29, 2026 - C++
A brief computer graphics / rendering course
abusing github commit history for the lulz
3D Software Renderer in 700 Lines !!
486 lines of C++: old-school FPS in a weekend
An easy-to-use game engine for making real games.
Configurable screen measuring tool for Windows
PyTorch implementation of Soft Actor-Critic + Autoencoder(SAC+AE)
The repository contains source code and models to use PixelNet architecture used for various pixel-level tasks. More details can be accessed at <http://www.cs.cmu.edu/~aayushb/pixelNet/>.
Voxel-based 3D modeling application
Streaming Led pixel control
DOOM fire implementation written in rust
A little playground for testing pixel logic patterns (for Playdate)
Smart filter to remove Floyd-Steinberg dithering from paletted images
📚 The most minimal cross-platform GUI library - now in Lua!
A terminal frontend for gambatte game boy color emulator
A filter that smooths images while preserving edges.
This repository contains an extension of fairseq for pixel / visual representations of text for machine translation.
Godot Measuring Tape
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