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weeeol/README.md

Veol Steve Jose

Computer Science Engineering Student · Software Developer · Game Development Enthusiast

LinkedIn Email


About

I am a Computer Science Engineering student interested in software development, game development, systems programming, and open-source projects.

I enjoy building projects that allow me to explore how software works from the fundamentals to complete applications. My current focus is strengthening my knowledge of data structures, algorithms, software architecture, and full-stack development while experimenting with game engines and developer tools.

  • Currently working on college projects and personal software projects
  • Exploring game development with Unity and Unreal Engine
  • Improving my knowledge of Data Structures and Algorithms
  • Learning modern development workflows, Git, and software architecture
  • Interested in contributing to open-source projects
  • Comfortable working with C, C++, C#, Java, Python, and JavaScript

Tech Stack

Programming Languages

Web Development

Game Development

Frameworks, Tools & Platforms

Databases


Areas of Interest

  • Software Engineering
  • Data Structures and Algorithms
  • Game Development
  • Backend Development
  • Systems Programming
  • Developer Tools
  • Open Source Software
  • Database Systems

Current Focus

Data Structures & Algorithms
        ↓
Software Architecture
        ↓
Full-Stack Development
        ↓
Game Development
        ↓
Open Source

I am currently focused on building stronger fundamentals while developing practical projects that combine programming, system design, and real-world problem solving.


GitHub Statistics




Pinned Loading

  1. portfolio portfolio Public

    My personal portfolio

    JavaScript 1

  2. Flowmake Flowmake Public

    Convert Python source code into beautiful, orthogonal flowcharts instantly. Built with FastAPI & React.

    JavaScript 1

  3. BaseTree BaseTree Public

    BaseTree is a web-based visualization tool that instantly transforms any Codebase into a interactive, navigable node tree.

    JavaScript 1

  4. VECTOR-Engine VECTOR-Engine Public

    A custom hardware-accelerated 2D and 3D C++ game engine built from scratch

    C++ 1

  5. bug-tracker bug-tracker Public

    Bug Tracker is a multi-tenant workspace for reporting, triaging, assigning, and resolving software defects.

    TypeScript

  6. ShaderGraph ShaderGraph Public

    A fast, web-based visual node editor for authoring WebGL2 shaders

    TypeScript